Persona 3 may have been a pivotal point in the evolution of Atlus' stunning JRPG series, shifting the tone away from the straight-up bleakness of parts one and two and adding the franchise's now signature social elements to the mix, but it was 2008's Persona 4 that really dug deep into the relationship side of things, providing an incredibly detailed world for players to exist in as they got to grips with Persona powers and once again stepped up to defeat all manner of shadowy evils.
Yes, Persona 5 may be the most recent and flashiest entry in this long-running franchise but, if you were to argue that the now fifteen year old Persona 4 is perhaps the best that this series has ever been, well, we'd find it hard to disagree.
Assuming the role of Yu Narukami, players here find themselves in the fictional rural town of Inaba just as a series of brutal murders are taking place. You move in with your hard-boiled detective uncle, who happens to be working the murders in question, and are soon drawn into a nightmarish mystery as you discover The Midnight Channel, a shadowy otherworld which you and your ever-eager classmates can enter by stepping through their TV sets.
Persona 4 closely follows the foundations laid down by its predecessors with regards to dungeon-crawling combat, but it also introduces a number of elements that fans of the majestic Persona 5 will instantly recognize. Dungeons here are thematically linked to the psyches and inner psychological turmoil of the victims at hand rather than being one great big Tartarus-styled labyrinth - indeed psychology and Jungian themes of the hidden/public self run strong throughout this entire adventure - and your social life and calendar play an absolutely pivotal role in whether or not you succeed when it comes to battling shadows and all manner of great big twisted bosses.
To this end, Atlus has crafted a stunningly deep world, jam-packed full of sub-stories and optional narrative strands to be picked apart as you settle into a daily routine that sees you join clubs, work jobs, hang out with pals, study and just generally live a very busy life, with all of your efforts at socialising feeding directly back into the powers and personas you can wield on the battlefield. Time management is crucial in Persona 4, and picking and choosing who to befriend, what activities to take part in and when to step through your TV set into the Midnight Channel has huge implications and ramifications for how your adventure unfolds. It's mesmerising stuff, utterly engrossing, hugely stylish and still absolutely essential.
Of course, we're getting a port of Persona 4 Golden here, the enhanced 2012 PS Vita version of the original game that adds a bunch of new social links, a new character in the form of Marie, a new epilogue and fancy online aspects that allow you to call in help or check out what other players are doing in order to help you decide what actions you should take next in your downtime between dungeon battles.
It's the best version of an already fantastic game, a game that's aged superbly well for the most part, and one that arrives on Xbox Game Pass with high resolution visuals, a quick save function, gallery mode and the ability to select your difficulty from the get-go. If you've yet to sample the deep delights of Persona 4, we really can't recommend it enough - it's perhaps our favourite entry in the franchise, doing so much that Persona 5 does but without that game's sometimes unnecessary bloat. This is a richly crafted and utterly absorbing RPG, and a game that cemented this series as one of the truly great JRPG franchises.
Comments 14
I grew to like these characters on the Arena fighting game. That was actually my first time playing anything related to Persona. So I’m glad I get to finally play Persona 4.
Brosuke returns!!!!
It's great to see these games come back, and it's nice to see JRPG reviews on PXB!
@NEStalgia Leave Yusuke alone. Or I sick Teddie on you
@SplooshDmg It's true. I have so much to play but I'm so tempted to just play it again...
@mousieone That would be unbearable !
@NEStalgia >.> I’ll get the fake glasses.
@NEStalgia @SplooshDmg yeah I agree. I definitely identify more with the characters, and I love me a good whodunnit. :3
I loved Persona 5, that was my first Persona game. This one looks… dated but I may give it a go. People here are saying this is the best Persona game? If that’s true I should enjoy it.
@Fenbops P5 gameplay is the best, but P4 story and characters are the best by a mile.
And let's face it Teddie is the best character in video game history. Obnoxiously beautiful. I can bearly stand it.
@Fenbops Troy Bakers Kanji is super funny and not to be missed. As it’s been said the story is more grounded than P5’s. Also P5 has so many characters that it feels like some of them get a bit shafted, like Haru. Strikers shows her a lot of love but overall she was done dirty :c.
While overall P5 has better mechanics, I like the fusion in 4 better, shuffle time is straight up broken, and being able to garden much earlier was better. It’s a trade off I guess
@NEStalgia @mousieone okay I’m gonna trust ya’ll (and the reviewer, let’s not forget about him) and go and preinstall it now. 😋
@Fenbops Definitely give it a whirl, it's aged really well and it's just a great experience. I reckon it'll suck you in fairly quickly if you give it a chance.
I'll definitely be grabbing this at some point. More than likely might be on switch though for the portability factor.
@SplooshDmg @NEStalgia I just played P5 for the first time with Royale when it arrived on XBox, I loved it and got to say Yusuke and Goro are going to be very hard to beat.
Sploosh, having played the game once already you can always just speed up through a lot of the story to get again to the ending, so long you pay attention to the 3 new social characters so you don't accidentally miss out on that final semester.
Personally, after playing P5R all the way through, I would had been extremely disappointed had the game ended where it seems P5 actually ended. That extra semester gave the game, IMO, a much more impactful closure. Sadly, it's not considered cannon, at least not if you opt to play Strikers. It especially sucks given the best ending, with all characters maxed out, give you one hell of a sequel bait that will, apparently, never be followed up on.
@SplooshDmg I won't spoil anything, but the expanded ending is definitively something that can be seen as an "alternate" ending, driven by your actions taken during the course of the school year. Its no Mass Effect, but it could be seen as an avoidable series of events, and bet the director wanted it to feel like an alternate (and longer) path more than an obligatory true-ending.
Personally, main reason I hope they don't do the same in the future is because I don't want to wait 5 years after Persona 6 launches before I actually can sit down and play it in full
Best Persona game. I finished a few times already, but I'm still a little tempted to play it again.
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