Microsoft Announces Major GDC Presence As 'Xbox Expands To Any Screen' In 2025

This year's Game Developers Conference is coming up real soon, with GDC 2025 taking place March 17-21 in San Francisco, California. As expected, Xbox is going to be present in a big way - and it sounds like Microsoft is taking the brand's new multiplatform push pretty seriously here.

As part of its announcement post, Microsoft says it's using this upcoming GDC '25 opportunity to "reveal the many ways game developers can reach more players with Xbox" - and the company's presence will include partner meetings, conference sessions and sponsor events as Microsoft Gaming spreads its wings.

"We’ll host partner meetings, participate in conference sessions, and sponsor events like the IGF Awards and the ESA Foundation’s Nite to Unite. Attendees that come by the Xbox Lounge in Moscone South will have a chance to see the latest Xbox experience on PC, join a Q&A with an Xbox development expert, and learn about the opportunities and benefits of building with Xbox across PC, Cloud and Console.

Xbox is expanding to any screen on any device, making it easier for anyone to play with the friends they want – whether they choose to play with Xbox console, PC, Smart TV or mobile. At GDC, we’re inviting game developers to go behind the scenes to better understand what it means for Xbox to be playable on any screen."

Microsoft goes on to say that "GDC 2025 is as much about showcasing the Xbox developer experience as it is about fostering collaboration with partners" - so, it sounds like the team has lots to say in regards to selling the Xbox dev experience to all of the potential game makers out there.

As mentioned up at the top, this year's Game Developers Conference takes place March 17-21 - and we can likely expect some interesting news and quotes from Xbox as the show goes ahead. For the full Microsoft GDC 2025 schedule, check out the developer website link down below.

Excited to hear about what Xbox has to say at GDC this year? Talk to us down in the comments.

[source developer.microsoft.com]