We now have confirmation - Gotham Knights will run at 30 frames per-second on Xbox Series X and Series S.
It's the same situation on PS5 as well, and in a message on the game's Discord server earlier this week, WB Games Montreal Executive Producer Fleur Marty explained that the ability to increase the FPS wasn't "straightforward":
"Due to the types of features we have in our game, like providing a fully untethered co-op experience in our highly detailed open-world, it's not as straightforward as lowering the resolution and getting a higher FPS. For this reason, our game does not have a performance/quality toggle option and will run at 30FPS on consoles."
We're now less than a week away from the launch of Gotham Knights on Xbox, with the game's release date having been brought forward recently from October 25th to October 21st, so it'll finally be available from next Friday.
We'll have a review to share here at Pure Xbox at some point as well, so we'll be able to tell you what we think of the 30FPS on Xbox Series X, as well as share our general opinions on the rest of the game.
Let us know your thoughts on this news down in the comments below.
Comments 76
Cuz coding is hard and costs money.
Lazee-mode, Minimal Viable Product...ENGAGE!
I wasn't convinced by anything I had seen or heard so far and wasn't likely to buy at launch but now I'm certain I won't be buying it at launch and, depending on how it reviews, may not bother at all until it comes to a Sub service I have when I don't need to commit financially to see if its 'worth' my time.
30fps itself doesn't concern me - it can still play extremely well and be responsive too and never impacted my decision to buy games in the past. Its more the way the game has been designed amongst other things that had left me somewhat indifferent to this.
Revealed at the last moment before release, gosh that isn’t suspicious at all!
I’m going to pass.
👎 flush this crap.
hmm wondering what the res will be on Series S. Hopefully above 1080p
I said it over at PushSquare but I’ll say it again here: There’s already a ton of mixed reception on the game from its recent preview, and now the information about 30 fps is only going to make the already negative hype enhance. And I’ve never been one to complain about fps much, but after spending tons of time with 60 fps and then suddenly going back to 30 - it’s very jarring. I really want this game to be good. If the reviews are 7-8 or “Recommended” then I probably will, but the outlook is not looking too good.
I was on the fence about buying GK, but this has put me off. Also, they say that co-op is one of the reasons why there is no 60fps/performance mode…not all of us want to play in co-op! Maybe if they add in a performance mode at a later date I may bite.
Pass, was interested. Now I’m not.
Wow...just...wow. Not even an unlocked mode for VRR.
@BlackMayge this games looks like it will be on gamepass in 4 months tops
@Nightcrawler71 The Division 2 is an open world 4 coop game that runs at 4K60 on the big ones and 1080p60 on the SS and looks better than GK that's only 2 player coop, they don't have any excuse
No excuse why this game can not can't be played at 60 fps with the current Series X and PS5 hardware..
@Zucaritas You’re not wrong. I actually predicted this to be a Game Pass announcement at MicroSoft’s “E3” earlier this year, but I was wrong. I really do hope the game does well because I wouldn’t mind playing it, but I need an incentive to buy it and nothing has compelled me thus far.
@BlackMayge yeah the game will flop hard and come to gamepass in less than 6 months like Guardians of the Galaxy, at least that one is damn good
The dev’s excuse that Series S is holding it back just doesn’t make sense to me. If they have to dumb it down to work on lower tier hardware, it should be even easier to get it to go run at 60 fps on the higher end stuff. Case in point: PlayStation releases almost all of their blockbusters on PS4 still and therefore are probably easily able to get them to 60 fps on the PS5. If I have to design a game that runs on a 1060 graphics card, then a 4080 should be able to run it without issue. Maybe I’m missing something.
Funny part is being able to get this for Steamdeck and getting the 60fps. But PS5/XBS are screwed. Console gaming is such trash nowadays.
I mean I kinda get it. It’s also got ray tracing completed untethered 4 player co op. I bet that would be hard to get to 60fps if some are playing on 30 and others 60
I'm not sure I even notice the difference between 30fps and 60fps...it's just one of them things I'm told I need by pc nerds usualy
They gonna patch the impossible 60 FPS a few months later.
They pushing the game out for Q4 earnings and nothing else. A ton of negative press now just ruined a lot of hype that was building up...these mofos be livin la Vida Loca for sure.
From what i've seen so far, the game isn't promising to begin with. Now this ... such a turn off.
@StylesT I think that some people are more sensitive to lower FPS. 30fps makes me feel nauseous, gives me a headache and I find it very hard to see what is going on when I move the camera. I find 30fps even worse now that I have an oled
Not buying or playing anything 30 fps this gen.
I will wait for a sale and the inevitable 60fps patch down the line
They really sell in this game... It already got very luke warm previews and it looks worse then the old Batman games in most aspects and now 30 fps.
@Kaloudz I'm 39. Been playing since I was probably 7-8. Had a NES and colecovision. First off, we shouldn't lump Dreamcast in with N64 for performance. DC has many 60fps games that hold decently at that. I loved Goldeneye and Perfect Dark on N64, but the low refresh rate bothered me even back then. I found 30fps intolerable when I got my first LCD TV, couldn't even play Halo on OG Xbox anymore. Went back to my high end JVC CRT and immediately noticed the deeper blacks, far improved input lag and motion clarity. The LCD was considered good and was expensive (around $1500 in 2003 if I remember correctly) I have never been completely happy with another display until I tried the CX. The awful blacks on LCD ruined horror/dark games for me, Doom 3 went from being completely engaging and terrifying to looking like a f**king joke even on the best LCD I tried. I'm so glad these OLEDS exist now
30 fps in a modern action game? No thanks.
I was not very interested in this game to begin with, and now even less.
When they announced this game was no longer going to go to PS4/XBO, I said I was certain the team was struggling to deliver an optimized game and that the game would end up performing poorly even on a XSX. Seems I was right.
Cripes! For a game world that looks that uninspired to be 30 fps is a real shocker.
When you consider what Arkham Knight delivered 7 years ago, this version of Gothem has to go down as a big dissapointment visually. Its a shame, but Im just not convinced by this title at all.
Obviously not done much optimization if it's running the same on series X & series S
@Kaloudz I need to try Doom 3 on my LG CX. Would be amazing with the deep blacks, OLED response time, HDR and 60fps. I wonder what condition this game is in on consoles
This game is begging to fail. 60fps is the BARE minimum for a game in 2022. No chance at 30fps.
This was originally coming to PS4 and Xbox One. If they were targeting previous gen consoles and they still can’t hit 60fps on next gen it means their engine is a total dog.
In fairness I wasn’t interested in the game anyway, every trailer looked mediocre, but no 60fps option is just poor.
If looked like the most amazing detailed graphical world, never seen before effects and like nothing we have ever seen before on the next generation consoles, and made my eyes bleed with pure beauty and realism, pushing the console to their maximum, then you could almost forgive.
But of course it doesn’t.
@Krysus it's lazy development, not the consoles. Hopefully everyone votes with their wallets - or not as the case is here.
Series S makes it mark
Lazy developer. My money will be spent elsewhere...
Wait I have to play at 30 fps because of co-op?
I’m still buying it.
This is an absolute joke.
I'll pre-order the PC version no biggie.
@Kaloudz it's funny you mention Dreamcast as more than half of its games run at 60fps, in fact it probably has the highest percentage of 60fps games until this generation. If anything being a gamer for over 30 years I'd say the PS3/360 years had some of the worst performance (along with N64) and those alongside PS4/Xbox One made 30fps the default for so many games.
@Agnostic yet weirdly their PC requirements for 60fps are a Ryzen 5 3600 which is a much less capable CPU then any of these consoles. I suspect the real reason is more the deadline to get the game out than any technological one
@carlos82 The 3600 is very close to the CPU equivalent(3700x) of the XSX, it's only one step below in AMD's product line. Definitely not much less capable
@Kaloudz It's not just the frame rate but the graphics. Old games at 30fps might still be fine because of how graphics are designed. A new game at 30fps is much harder to tolerate because of the very fine details and graphical effects. The best examples are third-party games on Switch where everything is a visual mess because of the frame rate, graphical details and effects, and the lower resolution also make things worse, but Super Mario 64 still looks and plays fine on Switch at 30fps.
@Moto5 I was exaggerating but the point stands
@carlos82 Yeah, seems ridiculous that they can only get this game to 30fps on the new consoles
No 60fps on Xbox Series S is maybe believable but no 60fps on Xbox Series X or PS5? Both consoles are more than capable when you consider some of the open world games available - GTA V, The Division 2, Halo Infinite etc. Even a dynamic 60fps at 4k should have been achievable.
I think the writing was on the wall just from the fact they never bothered to update Arkham Knight to 4k 60fps, even though Series X would be fully capable of it. This is laziness of the highest order.
Avoid this game like the plague.
@carlos82 The Ryzen 5 3600 is not much less capable than the APU in the Xbox Series X, neither is the APU in the Series X equal to a Ryzen 7 3700, it's a bit more complicated than that as those are cpu chips for PC and not APUs. The Xbox Series X caps out at 3.6Ghz while the Ryzen 5 3600 can boost up to 4.2Ghz under load so the 3600 is still faster per core.
However I do think this is pure laziness on the developers part not bothering to make the game 60fps.
@Acurisur I've already stated I was exaggerating but the chips in these are stricty speaking an SOC as opposed to an APU.
In either case a 3600 should not be beating any of these consoles and I feel its more likely a development time issue and they've just come up with an excuse rather than just simply saying we're targeting 30fps at launch
@Krysus trash yet your commenting on an Xbox page?
They've absolutely torpedoed all interest in this for me - it looked fairly lacklustre already, now there's no hope it's any good. The thing that really made it look garbage is the tiered gear and loot box-like mechanic. Terrible decision making. This will bomb hard.
Rumors has it A Plague Tale: Requiem is in the same boat. 30 fps no performance mode. Noice… fingers crossed it’s not true.
https://is.gd/XZlNNr
This is a bit of a pain to be honest. They need to sort it
@Kaloudz oh man, no wonder you thought the dreamcast didn't perform well. I'm not sure about Who Wants to Beat Up a Millionaire, but it looks like the only game you played that is a solid 60 is SA2. UT is capped at 60, but it doesn't ever seem to get there. More like 20-35
I never buy full priced games at least on Xbox and wasn’t planning on buying this one , but sometimes 30fps is ok it depends of the game and how it looks and plays in the end will wait for reviews and deep sale or maybe it will be on gamepass in the coming months.
Dont get me wrong, options are good, It'd be nice if this generation wasn't needing to give us "nice looking or 60" options, but with that said I'd rather have a locked 30 than a wonky 60.
The worst part is that the multiplatform trailer shows 60fps gameplay.
Even when playing 30 fps for years, once you get used to it, it’s hard to go back + the gameplay isn’t slow so I’m very interested how it will turn out.
I remember years ago that screen tearing was a huge problem in games and saw many people not caring for it. I wonder what the scale is between people wanting 60 fps & people that are okay with 30 fps in a fast paced game? PC gamers are leaving the console gamers behind on this one. And console games made such a progress this generation imo.
"it's not as straightforward as lowering the resolution and getting a higher FPS"
No, that's right, you can also do stuff like changing the reflection mapping, adjusting the type and strength of anti-aliasing, reducing draw distance or LoD on far objects, using slightly lower resolution textures... there's loads of ways a game can be optimised for a smooth 60FPS experience. If you care about your game's presentation and want to squeeze the maximum out of the hardware, as a developer it should be part of your job and a point of pride to have the game engine running as hitch free as possible no matter what. Perhaps they were too busy sticking in monitisation options, maybe that's where the devs were mandated to focus.
What their refusal to do that tells me is that they can't be bothered, an attitude which now feels like it probably applies to the whole game. I personally am way less likely to play a game that's 30FPS only these days - I feel that a 30FPS Quality Mode and 60FPS Performance Mode are kind of expected these days, especially when older PS4/Xbox games can be bumped to 4K60 by clever software trickery. Slightly compromised visuals is worth it to me for that smoother higher framerate experience that also comes with reduced input latency.
My bet is that the game has been made to run on Xbox One and PS4 even though those versions were canned late in the development cycle... So we are getting a game released only on current gen yet still held back by last gen...
I think after canning the last gen versions they haven't reworked the game one jot to run solely on PS5 and Series S/X as it would take more time/money etc...
We're probably going to see a lot more of this where current gen only games are 30fps on PS5/Series X|S and 60+fps is only for the PC version.
@Grumblevolcano they can try. But just this one is getting destroyed; any game with only resolution mode will get destroyed. The fact is most games are going to have to “modes”. It’s become a bit of a standard now anyway.
"We can't optimize our games better for 10tf+ machines, so, we'll stick them with 30fps" - Fleur Marty
@Kaloudz I remember finding that game very difficult.... don't recall the framerate, just my a$$ getting kicked
I don't claim to know anything about coding, developing or the like but I've played my fill of 30fps games now. I will skip this, not as a protest against the devs or anything like that, but for myself. Plus my backlog still exists.
Are you fking out of your mind!? am fking sick i can't play at 30, cuz my head will ache and explode and never played, hopfuly i got PC, but after this news i think i will not buy this crap.
There will be Midnight Suns on Unreal 4 too from 2K Games, i don't think they have a such next-gen, we'll see.
not playing unless it comes to gsmepass
@Deadeye13
This game has worse visuals that Arkham Knight which was a last gen game released midway through it... I don't know wth happened here but it looks like it's lacking in every dept
It was a shame, won't buy a game that doesn't support 60fps this gen. Luckily most developers understand that 30fps is so last gen…
This game gets worse every minutes it gets closer to release. As busy as it is this holiday season it will bomb massively for sure.
And when devs tell me i am stealing from them because 60$ in 2000 is equivalent to 90$ in 2020 and ignore that in 2000 100% of the games were physical with included cost of manufacturing, transport and third party sellers while now it is 80%+ digital where all that is profit...
fail, never buy
I predict the version will run
Xbox Series X: 4k 30fps with RT (confirmed)
Xbox Series S: 1080p 30fps without RT - If it does have RT like Watch Dogs Legion I will be impressed but to be honest I just hope the game hits about 1080p
I have it preordered and will play and enjoy (If the story is good). I don't really care about 30fps
Did they design this game to run on an xbox 360? 30fps on a game releasing in 2022 is completely unacceptable.
At 30 FPS you're only getting half as much game so I hope it'll be half the price
Damn, I was looking forward to this game but 30 fps is unacceptable for current gen consoles. No thanks.
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