Ubisoft has finally unveiled fresh Skulls & Bones gameplay, around five years after the game was initially revealed. The gameplay reveal goes over pretty much all aspects of the game, including the game's vast map, ship building opportunities, outpost locations and much more.
This huge pirate adventure is looking pretty good, and it's great to finally see the game in action again after a long, drawn-out development period. However, it is looking rather Sea of Thieves-esque (minus the visual style) and Skull & Bones' focus on multiplayer, co-op contracts and loot stealing looks extremely informed by Rare's own pirate adventure.
The developer also discussed the game's post-launch plans, and it's safe to say Ubi is going all-in on live service with Skull & Bones. The team is planning on supporting the game for years, with challenges, missions and more coming after the game is out in the wild.
Skull & Bones comes to Xbox Series X|S on November 8th, 2022.
Does Skull & Bones look like it'll live up to the hype? Let us know in the comments!
Comments 5
AC black flag 2.0 without the credo, might be fun , looks good.
Way it looks this game is multiplayer only no single player campaign?
It seems a lot like sea of thieves except as a single player with an npc crew and slightly different goals of play while on the sea.
Actually looks way better than I thought. After all the delays I was expecting a right shipwreck!
Unfortunately it's decided to launch in November where both God of War (supposedly) and Pokémon are releasing so it's unlikely I'll buy this at launch. Maybe December/January time, it's Ubisoft so there might even be a sale for it by then
How did this take so long? The games underlying tech has effectively been done since AC Black Flag. Were they just waiting for the new consoles to hit a certain sales number so they could raise their prices and charge more for a game that's probably been 85% finished then put on a shelf for 2 years and they just need to wrap up.
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