Capcom unleashed its free Resident Evil 2, 3 and 7 upgrades yesterday following their live showcase, and we've had a bit of a go testing out the two remakes: Resident Evil 2 and Resident Evil 3. These were no slouches on last gen systems, especially Xbox One X, but Capcom felt the need to bring these into the current generation. Well, are they worth another playthrough on Xbox Series X? We've spent a short amount of time testing them both — from various save points — to try and find out.
The big new features included with the two upgrades are ray tracing modes, and high performance options. Starting with the former, ray tracing adds a nice, 'natural' look to both Resident Evil 2 and 3, and its enhancements are particularly noticeable in the R.P.D. station, where you'll spend much of your time in RE2. Lighting and reflections look less 'artificially glossy', an effect which is really noticeable in the standard rendering mode. Here's a quick comparison shot of Resident Evil 2 with ray tracing on and off on Xbox Series X:
Unfortunately, the RT mode comes at a big cost to performance. Without variable refresh rate, Resident Evil 2 with ray tracing runs fairly poorly, with noticeable stuttering throughout. VRR improves things somewhat, but it still feels inconsistent. However, if you prefer the look of RT mode and have VRR, this is still a decent option, considering Resident Evil 2 is played at a pretty slow pace and doesn't benefit quite as much from high performance.
Speaking of high performance though, turning ray tracing off provides a nice smooth 60 frames per-second for all players. Better yet, if you have a 120hz TV, the 'High Frame Rate Mode' runs up to 120fps, and feels buttery smooth throughout with the help of VRR. If you're a sucker for high performance, we recommend the 'High Frame Rate Mode' here to activate the ability to go above 60 frames per-second.
Resident Evil 3's results are much the same - they're both built off the same RE Engine tech after all. However, Resident Evil 3 is a much faster paced affair, therefore, we recommend higher performance at all costs here. If you have either a 60hz or 120hz TV, get rid of ray tracing and go for the highest performance option your setup provides (ray tracing set to "off" / High Frame Rate Mode turned "on"). It delivers a much better experience that way.
As for the games themselves? Of course they're worth another playthrough on Xbox Series X|S, especially the utterly brilliant Resident Evil 2. Ideally, you'll want a 120hz / VRR display to take full advantage of these upgrades, but they contain noticeable changes nonetheless, especially if you played them previously on a base Xbox One.
Right, is that Mr. X we can hear again?!
Will you be returning to the RPD station with these free upgrades? Let us know down below.
Comments 24
I have an LG CX65 oled with 120hz - I will be diving in to this after work.
Haven’t played these yet but RE7 is fantastic with ray tracing on and runs a steady 60 FPS on PS5 (assuming it would be similar on the Series X). I prefer it over 120 FPS because it’s that nice of an upgrade. Very happy with it.
I'm less sensitive to framerate issues, but I feel like ray tracing on RE2 runs perfectly fine on PS5 (I arguably play Series more), so it's interesting to hear the performance takes such a blow here. Hopefully something Capcom can improve through patches.
They're worth playing again even without the upgrades 😁. Also, I love the RE3 remake. Like the article says, the biggest difference is comparing these to Xbox One (S).
@Broosh hopefully we’ll have a DF video soon to compare the 2!
I’m in the middle of a couple other games, but when done, I will be playing these again on my Series X!
Will be playing 120fps mode for sure. So nice to see consoles catching up to PC. Been playing on a 144hz screen there for years now.
I wish I could take advantage of high framerate mode. While I have VRR, I do not have 120Hz. My 4K TV is a "budget" Vizio - MQ7 to be exact.
It has ALLM and VRR. It has Dolby Vision and HDR10+ (not that there is much HDR10+ content out there other than Prime Video). But it caps at 60Hz.
I guess that's how Vizio managed to keep the price so low on this particular model. I think it cost me around $650 for the 55" model.
I did fire up each of these new versions just to check them out. RT didn't seem to add much to what I played. I'll leave the thorough comparison to the inevitable Digital Foundry analysis.
What I did appreciate more was that the load times are darn near instant!
Resident evil games are always worth a replay 👍🏻
Any reason to play these games again, I'll take. I've been trying them out on both my Series X & PS5 on my LG C1 OLED TV. So far I prefer the higher frame rate (120fps) mode. The ray tracing option does look nice, but I notice some frame drops, more so on PS5, even with VRR on. To my eyes, the Series X version runs smoother with ray tracing on. Either way, both games look and play very well (so far). It'll be interesting to watch the Digital Foundry video.
@DTfeartheBEARD I tried the updated versions briefly on Series X and LG C9 and didn't find frame rate drops with ray tracing on either. I guess that if there are, and I don't doubt it, they will be possible to patch.
@Broosh not sue where the problem is, runs fine with ray tracing on and vrr on, on my series x on a C1 personally this game doesnt need 120fps so i prefer the ray tracing....not noticing many if any huge framerate dips...and normally i can see them...
@Blessed_Koz Maybe we need to get to more intense moments, like a boss battle? I just read the Push Square review and they said they also had dips, so it must be prevalent somewhere...
@Banjo- I'm guessing it would be the same for the LG C9 because on the LG C1 if you rapidly press the little green button on the TV remote (7 times I believe) it shows the frame rate information with VRR active. Based on that, it definitely shows the frame rate dip below 60fps. I'm assuming VRR makes it less noticeable...
@DTfeartheBEARD C9 has VRR support but the problem is that I can't trigger the frame rate information. Pressing the green button repeatedly doesn't work.
@Banjo- oh okay. I'm curious, do you have your hdmi input that your Series X is connected to set to PC mode? I'm not sure but I think PC mode is the only one that will show frame rate information.
Started playing RE3 yesterday - Had held off playing until the next-gen update was released, so looking forward to properly getting into it.
@DTfeartheBEARD Number 1. How do I use PC mode?
@Banjo- Assuming the TV settings are pretty much the same. This video will be able to explain the best settings to use with the Series X on an LG OLED better than I ever could...
https://youtu.be/t2DNCpj5mpU
@DTfeartheBEARD
I checked the video, it took me a while to get used to his accent. The C9 has similar menus so I changed the input to "PC" instead of "console". My TV settings were almost perfect for Xbox already but I learnt a few things so it was interesting to watch and I also watched another of his videos that he pointed to at the end. There is no game optimiser menu on C9 and I haven't found any menu that shows the frame rate. It's very difficult for me to tell when VRR is working.
If you already played RE2&3 remakes with RE engine I would say no! It doesn't really worth it.
@Banjo- I had to get used to his accent also. But his videos really helped me with the settings with my C1 tv's for my PS5 & Series X. Make sure to check the settings on the Series X console, it has a check box for 4K, HDR, ALLM, VRR, ect. Make sure all of those have a check next to the box. The Series X settings menu will also show all the features that your TV supports. I hope this helps...
@DTfeartheBEARD Yes, I had all that checked already. The C9 is capable of everything except 120fps and Dolby Vision at the same time but it can do both separately. I'd love to find a way to see when VRR is working or to see the frame rate.
@Broosh ive played much more of the game now and yea i saw one section so far that had a dip and the dip was kinda big but it was a pretty intense fight but thats been it almost done with it actually so yea not sure what all the hubub was about one scene is not enough to make a huge deal over in my book maybe .5 down on the scale cause of it at most.
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