Dying Light 2 has been out for just a few short months, and it seems like its developer, Techland, is keen to move on to a new IP already. While Dying Light 2 will be supported for years to come, something else is brewing over in Poland, and the team is bringing plenty of talent on board as a result.
In short, they're building an open world fantasy RPG that will be a "fully next-gen experience" if all goes to plan. Here's an introduction to the project from Techland CEO Paweł Marchewka:
We want to create a fully next-gen experience. A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity. While we cannot share more details about this project now, we're all truly invested in it and looking forward to showing it to gamers when the time is right.
Speaking of investment, Techland is staffing up for the new project, and these hires are looking a good match for what the team is trying to build. Such hires include an Open World Director from CD Projekt Red, who worked on The Witcher 3 and Cyberpunk 2077, along with ex-Arkane and ex-Playground Games developers among others.
As for when we'll see the game in action? We're not holding our breath for a reveal anytime soon. Remember, Dying Light 2 took seven years to make, so this one should drop well into this generation of gaming.
Are you excited for this upcoming AAA Techland project? Let us know down below!
Comments 5
Last time I got excited for a Techland Fantasy RPG, it got delayed, then turned in to an add on for Dying Light.
After cyberpunk I don't know if this a good or bad thing.
I mean it sounds great. But....
This is going to be the gen of the epic fantasy WPRGs, though, isn't it? TES6, Avowed, Dragon Age 4, more Mass Effect (ok, science fantasy, but still), FFXVI, DQXII, Fable 4....it's like 2000 all over again. In a good way.
@NEStalgia I agree it is an exciting time looking forward to all the games you listed.
Clipping through walls and getting stuck in terrain will be a feature this time around.
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