Following on from a first look video last week of Halo Infinite multiplayer Season 2, developer 343 has now released a map preview blog - showcasing the new maps Catalyst (arena) and Breaker (BTB).
Both of these maps will make their debut on the 3rd of May alongside the second season of Halo Infinite. Here's a rundown of each one, courtesy of Halo level designer Tyler Ensrude:
"Catalyst is a symmetrical arena map nested high up inside of an expansive, tunnel-like Forerunner structure. You’ll find waterfalls pouring down around suspended catwalks, overgrown cathedral walls, and a light bridge connecting the sides of the map together."
"Breaker is a pseudo symmetric BTB map set in a Banished scrapyard where each team’s base is a huge chunk of ship debris, divided by the plasma cutting beam structure in the middle. And yes, that beam is absolutely a dynamic element of the map that presents both opportunities and challenges in gameplay."
Apart from the new maps, Season 2 of Halo Infinite's multiplayer will also include new modes, themed limited-time events and an all-new Battle Pass.
Are you looking forward to trying out these new Halo Infinite multiplayer maps? Tell us down in the comments.
[source halowaypoint.com]
Comments 9
Wasn’t much of a preview. More of a teaser. I’m excited to play these new maps though. They look great!
I think we can all agree 2 maps isn’t great after 6 months but I’m hopeful with more modes and rotating playlists season 2 will feel less stale.
Grif ball mofo.... what is going on with these clowns.... also dude I can't believe how bad the halo show is.....come on man... I'm a halo mega fan but this is bul
I know I'm sounding like a broken record at this point. But what use are extra levels when the game is broken on a fundamental level?
Regular 200ms + matches. The only game I've ever ran into this on.
Failure to find games over, and over, and over.
Camera regularly gets stuck on the spawn camera so you can't even play the match and scoreboards don't load properly.
Multiple menu options don't work, such as disabling speed lines.
These multiplayer maps look more polished, diverse and have more going on environmentally than the main campaign.
Come on 343 let’s unleash some campaign expansion and up the game for the environmental campaign world.
By the 16th of April 2008, For Halo 3, you could download 4 maps for free, and purchase a further 3 for $10.
By the 16th of April 2022, For Halo Infinite, you are waiting for 2 "free" maps, and you can purchase a pair of cat ears for $10.
GAAS, providing worse content, at a higher price, and taking longer.
I hope it helps, but I cant help thinking it needs a lot more to turn around the huge decline in players.
With the backing and time they have had, they have not even dlivered a full release of a game yet, and tgey seem incapable if oroducing content to support tge game at the rate needed.
Nice to see something, but its far too little.
@InterceptorAlpha for what it's worth I enjoy your comments, someone needs to put them in their place after all. I've personally not bothered with halo because it's grown so stale. And now they give us 2 maps after half a year. What a shambles.
Maps look good. Breaker looks super chaotic.
These maps look great, they feel more inspired than city streets, a market, and a green forest. They give more of an arena shooter feel than the maps I mentioned. This is what I'd like to see more of.
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