343 Industries revealed as part of the Season 2 Community Livestream this week that it is planning to "move away" from the controversial armour core system in Halo Infinite, admitting that "we didn't realise it'd be as bad as it was."
Speaking in the video, Halo Infinite's Head of Design (and Xbox Live founding veteran) Jerry Hook explained the reasons behind the planned change, citing weaknesses compared to the likes of Halo 3 and Halo: Reach:
"We really lost, incorrectly, the strength that Halo: Reach and Halo 3 brought to the franchise of allowing players to really mix and match everything. We knew we'd have some struggles there, [but] we didn't realise it'd be as bad as it was. So, we are looking to move away completely from the core system."
"What that means for Season 2 is, you'll start seeing specifically what I would call, in-canon cores... so if you earn a coating, it's usable across all of those cores, or if you earn a shoulder piece, it's usable across all of those cores... we're slowly trying to move everything to be more ubiquitous."
The controversy surrounding the armour core system in Halo Infinite has centred around the fact that many coatings and armour pieces can only currently be used for one specific core, and therefore players have been overly restricted in terms of customisation for their Spartan.
Fortunately, that's going to be a thing of the past in the near future, with improvements beginning to take place during Season 2. However, the Fracture armour cores from Season 1 won't be getting any changes for the time being, as they have "fundamentally different structures", so the plan is to leave them behind — at least for now.
Happy with this? Give us your thoughts down in the comments section below.
[source youtube.com]
Comments 9
This is great news and something I have moaned about before. I wasn't going to bother with the season 2 BP because I knew the customisation items wouldn't work on my Mark Vb core. This may change my mind
@SacredPYRO honestly once you have full ODST armour is there really any need for other customisation?
This is a step in the right direction and gives much more choice and agency back to players!
Definitely a welcome change! Good stuff 343.
I struggle to see how 'limiting' any camo/colour schemes to 'individual' items instead of 'unlocking' it for use across ALL items could be 'beneficial' to the consumer. It artificially increases the number of Camo/Colour schemes that you have to 'buy/earn' instead of allowing people the option to use that across all the 'gear' you use which only annoys the Consumer...
It annoys me when you get the Camo/colour you want, but its only for gear you don't use. That's different from challenge related weapon skins (awarded for using that particular weapon and 'consistent' across all weapons - like CoD did. If you saw someone with a Gold camo on their weapon, you knew they had put the time into using that gun.
Armour colour scheme Cosmetics should NEVER be limited to individual pieces as they have no logical reason to be limited. With weapons, they can be a reward related to completing challenges and show how proficient you are with it. The 'whole' armour - how ever many pieces you can individually customise, should have the 'same' colour schemes available across ALL - even if there are 'challenges' associated. Its not as if you can have a challenge associated with 'individual' pieces to 'show' your prowess in using that piece...
It seems like 343i actually realise that artificially having 'more' to unlock with splitting the armour up is not a good idea and reverting back to maybe 'fewer' but much more freedom to customise the gear you use...
Are they sure the UI will allow it 😉😂
So cat ears on all cores hopefully?!
Yeah the core system is dreadful.
I don't play a lot of MP games, but boy does Infinite get customization and unlocks wrong, it's by far the worst game I've ever seen in that department. And I haven't even mentioned yet that the meagre unlocks you get are locked behind a paywall as well.
Sounds good to me, I like things more simple.
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