343 Industries is rolling out a set of changes to Halo Infinite's multiplayer next week on Tuesday, February 22nd, with a goal to "improve the ranked experience for players of all skills by providing more accurate, balanced, and fair matches."
The studio says it's ready to deploy some of the learnings from data gathered since launch, which will help the game to "become even better at assessing a player's skill and should place them more accurately in our skill distributions."
As part of this, the game's Competitive Skill Ranking (CSR) ranks are being reset to ensure everyone gets a more accurate placement, and the system is also getting a few changes — for example, 343 has found that players were being placed too high in the rankings up until now, so everyone will most likely find they've dropped a tier next week.
This is "only the beginning" for updates to Halo Infinite's ranked matchmaking, with more to follow over time.
"We believe that these targeted changes will help improve the ranked experience for players of all skills by providing more accurate, balanced, and fair matches. That said, this isn’t the end of our updates to ranked, it's only the beginning. There is still more to go after, and we’ll continue to make updates based on your feedback and live game data."
Happy with these changes to Halo Infinite's ranked matchmaking system? Let us know in the comments.
Comments 5
Bronze, Silver, Gold, Platinum, boring. Give us real ranks again like Sergeant, Captain, General please.
It’s a good start.
The more important thing is to make sure your MMR isn’t the same across all game types. My friend plays a lot of BTB and easily racks up kills, so when we play together in quick play we just get Onyx players against us repeatedly. Keep the MMRs separate for each game type, why anyone thought to do it otherwise is still a mystery.
Won’t save the game from the continued drop-off in players, I don’t believe. I like Infinite’s multiplayer for some fun every now and then, but the whole progression system needs a rehaul to get people interested again. It’s like 343 learned the wrong lessons from Halo 5 and their competition with it. There needs to be new content at this point and a soft reboot for leveling systems. In my experience, most of my gaming friends were hardcore Halo players through Halo 4, but dropped off on Halo 5. When Infinite rolled around, we all jumped on it until the campaign released and swapped to the campaign. Now, no one will even go back to the Infinite multiplayer, outside myself. I ask others to join me and they ask why I’m not playing Warzone or Destiny or Apex or something instead. Truthfully, the gameplay mechanics are there for Halo, but it’s going to require 343 some work to change perception of the MP. Given the player count drop-off, I’m betting that my friend group’s reaction to the game has been similar to a lot of players. I’d like to see Halo succeed. As a pure game, I much prefer it to its competition.
Let us DISABLE CROSS PLAY!!!!!!!!! We don't want to play with PC people. Every other game gives us the option and doesn't force it on you. Can't stand those cheating scum on PC.
@CaptainCluck Those were never used for competitive skill ranks. Skill rings used to just be a number 1-50 "with a different bar around it.
What your thinking of is the progression system that existed starting in 3 that has been replaced by the Battlepass.
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