CD Projekt president Adam Kiciński has exclaimed that "Cyberpunk 2077 will be perceived as a very good game" in the long run, stating that the notoriously poor feedback at release "gave us a kick and motivated us to make changes".
Kiciński made these comments as part of a new interview with Rzeczpospolita (transcribed by VGC), where he advised that the team remains "proud of many aspects of the game", despite the infamously rocky launch:
"We’re proud of many aspects of the game, but as we know, not everything went our way. Nevertheless, the brand awareness of Cyberpunk that we’ve managed to build is huge, and the game universe, its characters and details have fans all over the world."
"We believe that in the long run Cyberpunk 2077 will be perceived as a very good game, and like our other titles, it will sell for years – especially as the hardware gets more powerful over time and we improve the game."
The CD Projekt president went on to explain that Cyberpunk 2077 will be getting a large Version 1.5 patch in the first quarter of 2022 alongside the delayed Xbox Series X and Series S free upgrade, noting that the development team needed "extra time to fine-tune the visuals and performance to be as high quality as possible".
It sounds like the team at CD Projekt is learning from their mistake of rushing Cyberpunk 2077 out the door back in December of 2020, then, and hopefully, the next-gen upgrade will finally allow us to perceive it as a "very good game".
Do you think Cyberpunk 2077 will be able to recover in the long run? Give us your thoughts below.
[source videogameschronicle.com, via rp.pl]
Comments 48
@Alduin
No Man's Sky says hello. As for Cyberpunk 2077, it already is a very good game. Played through it twice on XSX (once at launch) and experienced a handful of bugs. The game looked and played very well in quality mode. From what I can tell only sour XB1 and PS4 owners keep complaining about it. Granted, this game should never have come out on last gen systems. Other than that it's already fine.
They can put as much garnish on as they like, but they will never rid themselves of the debacle that was the rushed launch. I feel sorry for all hard working developers who have clearly put a lot of their heart and soul into making this game. I'm not booting it up again until they've done the polishing, but this should have stayed in the oven a good 12-18 months more.
Ive said this a million times but Cyberpunks biggest problem is that it is a boring game. I couldnt get invested in V's story at all. Im glad CDPR is trying to salvage the game as they promised but who am I kidding. Next spring Ill be way too busy with Horizon Forbidden West, Elden Ring, Stalker 2 and Starfield to mention a few. Im sorry to say but Cyberpunks window has passed in my book. Perhaps Ill pick it up when I have literally nothing else to play but I dont see that happening any time soon.
I'm starting to think the only ones who remember Cyberpunk 2077 is a game is CD Project Red. I'm pretty sure this game is still a hot mess and missing promised updates.
@Alduin
To you it could be and you are entitled to your own opinion. I guess it makes sense in a sad kind of way. Both Blade Runner films flopped because the popular opinion was they were boring. Not a coincidence, I suppose.
“It will sell for years”…
🤣🤣🤣🤣🤣🤣🤣
I forgot about this game
I played it at launch and enjoyed it even with some bugs I encountered but .... There was a mission bug that wouldn't let me complete the mission therefore I couldn't finish the achievements , I waited 3 months for it to get fixed but they did
Cyberpunk is now DEAD.
Focus your resources and all effort into a Witcher four and redeem your reputation that way.
Release a Witcher 4 in perfect condition and you will win gamers back.
It will sell for years?, well, saw it in the store this week in a sales bin for 10 euro's, bin was full, even at that price nobody was picking it up. They got ways to go fixing the reputation of this game.
I’m still waiting for a series X patch 🤣
A little more humility and less gum flapping. No man's sky got to where they are, loveable, by acknowledging mistakes and fighting to no end, to put out the game they always dreamed of, with free patches and updates and dlcs. Cdpr needs to follow suit, and the only time they should converse with the public is when they put out a new patch or dlc, ala no man's sky.
Was thinking just know the Xbox series x/s console have done well and sold about 9 million world wide.
I did read the split is about 50/50.
Therefore that means Microsoft have made about 4.5 million series x.
Now my point come on Microsoft, Sony have made about 14.5 million PS5 that’s both editions but both using the same chips really.
How the hell can a trillion dollar company have only managed to secure production of about 4.5 million series x when the much smaller competition have managed 14.5 million manufactured.
That seems so dam wrong from a purchasing team within side a business that big and not that good.
Sometimes I do wonder what Microsoft get up-to in that massive business.
@Dezzy70 priorities? Most of Sony's profits, come from playstation. While most of ms' profits come from other ventures and probably government contracts, etc. So sony would focus more on the profitability side, console production; ms is playing the long game*
*all views and opinions voiced in this statement are strictly and purely for entertainment purposes
I just played through the game a couple weeks ago and really enjoyed it. I will do another run when the next gen arrives.
The hard part will be convincing people to play the game. Once people latch on to an internet narrative they refuse to let go.
@PhhhCough
People say this but the more series x you sell the more gamepass you sell etc and the more your gaming eco system grows. Especially by word and mouth. Not totally convinced by Microsoft strategy.
At the end of the day if your product is in massive high demand like the series x is, you should have produced more and be producing more.
Not about a third of the amount of the competition.
If nothing else it can’t do any harm to sell more series x and grow gamepass subscriptions and your Xbox eco system.
Lmao at "Nevertheless, the brand awareness of Cyberpunk that we’ve managed to build is huge." Not all publicity is good publicity - somehow, I can't see Acitivision coming out with this line of reasoning - "Hey, at least eveyone's talking about us..."
@PhhhCough
I would definitely no be shocked but a bit surprised if one day or even the end of 2022 if Microsoft released at statement saying.
As of the end of 2022 ish, we’re are solely focusing on our software production and leaving the console hardware market. We will be delivering our software on all gaming devices possible and the cloud.
This a strategical business decision etc etc
@Dezzy70 A load of the Series X chips went into the datacentres to upgrade xCloud to XSX-only.
Now that's complete, the XSX production should start to rival PS5 again.
While it's disappointing for us console users, it kinda makes sense given an xCloud server can allow multiple users to play next-gen games in a given day, compared to say mine that is used for 2 to 6 hours a day depending on my availability.
@Dezzy70
0.1% chance of MS exiting the hardware market in the next 10 years. Xbox is in a better spot than it has ever been in.
The chip shortage would probably hurt american companies worse than a Japanese company. According to Wall Street Journal, Asia spending is more than 5 times that of North and South America combined on production of semi conductors. Makes sense that they would give priority to Sony and Nintendo to boost regional economies first. Plus there is an obvious difference in fan base size. Chip production would factor that in to allocation. If MS produced 14.5 million series x consoles they would probably be very easy to buy.
@Somebody
That makes sense that the Asian market look after themselves first as it is their economy.
I just thought a trillion dollar company would have made more of an effort to get more Series x out there in the shops.
I disagree about if there were 14.5 million series x made they would be easy to get hold of.
Not in the USA or UK. We had two Series x drops in the UK today that were Xbox series x all access only and they went in minutes. Remember that’s not the favourite way to buy the series x but we are snapping them up in the UK.
Eh ... just Remake Witcher 1 already.
The safest earn-trust-back card for folks at CDPR, for the time-being.
Only if they go the same route that No Man's Sky went.
$9.99 for Cyberpunk at Target is a steal BTW.
@Dezzy70 Xbox 1 didn't hit 15M until year 3. Sure those were worse times but MS and chip companies wouldnt bet on then hitting that in year 1 this time.
I agree xbox would sell much more right now if they weren't limited by production but probably not 10M more.
All that aside, I dont believe these numbers have anything to do with MS commitment to hardware going forward
@Somebody
Just to say I really hope Xbox does not leave the hardware market the Series X the hardware and features are the best next generation console.
Software some catching up to do in my honest opinion, but hardware it’s a dam fine machine.
I’ve played it on Series X - warts’n’all - and by the end I came away thinking it was pretty good, not very good, which tbh sounds somewhat arrogant on CD Projekt Red’s part - and they would usually be the last devs I’d accuse of arrogance.
Tarnished reputation or not, there's bound to be a renewed interest when the next-gen versions launch, and for the people actually working on the game I hope it works out well for them.
Actually, as far as Steam goes they already have a good reputation. 'Recent reviews' are 'Very Positive' and 'All Reviews' are with 'Mostly Positive' status, so at least for PC players the experience been pretty good.
I've played on Series S at launch period and my experience was really good as well, had not many issues and the ones I had weren't game breaking for me.
I've played it for more than 160h, made all achievmentes, missiosn, sidequests, bough all cars and explored everything, there was some glitches here and there, but nothing much concerning. Overall was a great experience for me, so what CDPR is saying kind of makes sense to me.
@Dezzy70 "People say this but the more series x you sell the more gamepass you sell etc and the more your gaming eco system grows.'
I think their point is that Microsoft don't need Xbox to sell game pass. They can sell game pass for PC, Android, iOS devices and so on.
So for then, Xbox consoles are just another part of a bigger eco system.
See, after chatting with 3 of my friends about game pass, all of them subscribed to the service, none of them have an Xbox.
Game Pass is becoming easier to sell each day, so I don't see Xbox hardware sales getting in the way.
Also, I don't see Microsoft pulling out from Hardware market anytime soon, as Xbox Hardware are profitable according to microsoft recent reports, despite selling less than PS5. So, if they can profit both ways, why would they leave the market?!
It is a very good game. Story, including some side quests are top notch. Things they are good at are good or at least decent but they failed due to lack of experience and overambition in other areas.
You're a day late and a dollar short on this one pal. No one will ever believe another word coming out of your lying mouth.
@eduscxbox
All good points you put there.
I just thought they would put more effort into producing more series x for obvious reasons.
It just seems a bit strange and probably because this new approach is different.
It seems like Microsoft are a half and half business when it comes to selling consoles. That’s why if they stopped producing consoles would it really matter to them. I think they do it to stay gaming relevant for now. If they become big gaming with gamepass. Then really do they need to make consoles, then why bother making them.
@eduscxbox
By the way the series x is an amazing quality console.
@Dezzy70 MS don't need to make Surface hardware to sell windows, office, and other services, but they do.
I've been comparing Xbox Network to Windows, and Xbox hardware to Surface hardware for a good two or more years at this point.
The point is that the Xbox consoles, like Surface hardware is an option. They appeal to their little markets and that's all that's needed. The X covers high end console lovers, and the S gives a cheap option to access the content and services. But the services aren't dependent on the success of the hardware like PlayStation and Nintendo consoles are.
Xbox could sell 10m X units lifetime, and it wouldn't matter. The Xbox user base could still be bigger than Nintendo and PS combined if Xbox corner that PC/Game Pass/Cloud Market as early as they are trying to.
@gollumb82 “ We believe that in the long run Cyberpunk 2077 will be perceived as a very good game”…. The general consensus is that this game is not "very good." This is something they aspire to change. It's not a case of one person nitpicking and labelling someone sad because they noticed some of the game's major problems, which even the devs confess they failed to deliver on and wanted to "make the game right." It's fine if you liked the end product. CDPR failed to deliver and deceived people with deceptive business methods. Both are correct; nevertheless, saying something like "I think it's sad" will not change the reality of that narrative.
@Richnj
Can’t disagree with the strategy there, I just think that more series x you sell the better for what they are trying to achieve especially at the starting point of their strategy like now.
We shall see in time if it works or they go back the other way. I can’t see them cornering the market like they think they can with gamepass etc.
I know it is early days but the fact series s consoles in the UK a strong Xbox market don’t sell that well, tells me the market is not over excited about it all at the minute.
I truly know a good few switch owners, a few PS5 owners, but no series s/x owners or game pass cloud.
Though I do only move in a family group and only few friends and about 50 work colleagues.
Especially when you see PS5 and Switches fly off the shelves very quickly. Though series x does as well.
I think and only my opinion Microsoft will learn a lesson here, unless one day they offer full game pass to both Sony and Nintendo consoles, that’s the only way they will really excel with game pass and then maybe turn into software only. I guess Microsoft being trillion dollar are probably the only ones that afford to take this kind of risk.
It’s all fun and time will tell 😊
It will go down as one of the biggest disappointments of all time, thanks to lies galore from the developers. Exactly the same as Duke Nukem Forever. That stain will never wash off.
Yeah, no it won’t. It will serve as an example of what not to do.
@Alan_cartridge_
I was referring to the statement that CP2077 is a boring game. It just seems to me some people don't get cyberpunk and its obsession with retaining humanity in the face of either gradually becoming a machine or existing as a digital construct. Hence the remark about Blade Runner flopping at the box office twice. The rest is still an opinion and the internet likes to cling to negativity. I imagine nothing CDPR does about CP2077 will appease the critics.
It's clear it should have been dropped from last gen consoles but the reality is on PC it is a very good game and I see no reason why the true next gen versions won't be either. Although it's already pretty good on Series S/X
Played the game at launch on Series X in Quality Mode.
There's a superb game hidden behind all those bugs, but there's also system level issues that need sorting.
The AI is terrible and the police system feels tacked on last minute.
I haven't played it since March, so I don't know what they've improved, but I just hope they can deliver a proper custom next-gen version and not just a watered down PC version.
Too bad. The damage is already done.
@gollumb82 It's only natural that customers will be overwhelmed and frustrated if you hype a product, make false promises, and deliver on half of what you claimed. CDPR is not a victim or a casualty. They purposefully invented this storey to increase profits despite the fact that the game was unfinished and broken. Will such approaches make your game more scrutinised and harshly judged? Yes, of course. While I respect your point. Many detractors brought the game. Many claim that "my playthrough was fantastic, what's the problem" yet this ignores the numerous unplayable versions of the game that have been chronicled to death. I was fortunate enough to have a PS5 and had preordered the game. In the first two hours, I, like many others, suffered crashes and game-breaking problems. I really want this next-gen version to be fantastic, and I'm hoping they can make it happen. The CDPR board, on the other hand, is the villain, attempting to derail what the development team had hoped to accomplish. They chose money over reputation on the day they decided to release in such a shattered state. You can't have "respect" from the community while selling 30 million copies of a broken game.
@Alan_cartridge_
All good points. I agree that the board of CDPR are to blame for rushing the launch just to capitalise on the pre-Christmas shopping season. They did, but the team behind the game must have felt cheated and disrespected (I imagine they still do). I'll probably play it a third time once the next gen patch hits. As for the criticism the game got for the bugs/glitches, I've seen some of the footage showing those issues and I understand the frustration of those who boughy an unfinished and unplayable product. I can only hope that the game gets its due in terms of acclaim (I still think it's a very good game) because God knows the board got their due.
I grabbed it and tried it again during the black friday sale. Clipped through the elevator in the very beginning of the game and died.
I jumped in late, after several patches but I loved every minute on my Series S. I'd have preferred 60fps, but the update next year should see to that. I didn't experience any bugs, other than minor ragdoll issues. Maybe I got lucky, but I think it's an incredible experience that nails the tone and delivery.
I hope it does end up being at a stable condition, but I fear that it'll be a day late and a, few million, dollar(s) short. It'll always be remembered as the often hyped, often delayed, messy flop.
No Man's Sky is, by all accounts, a perfectly decent game now, but it's still going to be remembered for the dreadful release state.
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