Ryu Ga Gotoku Studio, the development studio behind the Yakuza and Judgment series', has announced it's undergoing a shakeup in which Yakuza creator Toshihiro Nagoshi and series producer Daisuke Sato are leaving SEGA.
As a result, Masayoshi Yokoyama is taking over as director of the studio and executive producer, while the Yakuza series will now have a chief director in Ryosuke Horii and chief producer in Hiroyuki Sakamoto.
In a departure note, Toshihiro Nagoshi thanked "the fans who have supported us for many years":
"As of today, a new Ryu Ga Gotoku Studio is born where the series will live on. Though I don’t know for sure what they will create, I believe the new generation will further enhance the foundation we built over the years and deliver great games to the world. To achieve that, they too need to continue to learn, challenge themselves, and grow. I ask that you continue your support of the studio’s endeavors."
As part of the announcement, it was revealed that a sequel to last year's Yakuza: Like a Dragon is in development and will continue the story of Ichiban Kasuga - possibly set for release in the next six months to a year.
In his message to fans, Masayoshi Yokoyama suggested he must 'protect his sense of pride' in the studio.
"For fans who have supported the series and for actors and development staff, the games Ryu Ga Gotoku Studio creates must be something that all can be proud of. This is what is necessary for 'Ryu Ga Gotoku' to continue to be 'Ryu Ga Gotoku'."
"Whether it’s six months or one year from now, I hope to show you a new Ryu Ga Gotoku title by a new Ryu Ga Gotoku Studio that is different but still the same, and something that will spark a feeling of 'this is what we are waiting for' within you.
What are your thoughts on the shakeup and Like a Dragon's sequel? Let us know down below.
[source ryu-ga-gotoku.com]
Comments 8
I'm just amazed at how fast they are able to push out these games. It feels like we're getting a new game from this developer every year since Yakuza 0 in 2017. Like a Dragon came out last year, Lost Judgment came out just a few weeks ago and we're most likely going to get the sequel to Like a Dragon either next year or the following one, which is impressive either way.
@LtSarge I mean, development can move rather quickly when many of the game's assets are reused.
The "world" in these games is pretty much "done" before development even begins.
You know what, though? It works and it works very well! These games are hits thanks to just continuing to be what they have always been! Developers can spend more time coming up with engaging content, rather than having to rebuild a whole new world every time.
I guess, in that way, it's kind of like annual sports titles. Each game is more like a proper iterative update rather than a fresh game.
@Xenomorph_79 I agree, I loved LAD but I wouldn't play the next one again even if it's on gamepass. I much prefer the series' action fighting, but props to them for trying something else and it actually working out.
Sad to see him leave (for Netease), but I hope he succeeds wherever he goes..
@GamingFan4Lyf "Developers can spend more time coming up with engaging content, rather than having to rebuild a whole new world every time."
Exactly! And yeah, I get that a lot of the stuff is reused but there's still a lot of new stuff being added such as the Yokohama district in Like a Dragon. I'm not proclaiming to be an expert on game development but I think it's impressive that they are able to create a new story, add tons of new substories, make new areas and just in general add more new content in such a short time while also working on other games concurrently. I'm certain Like a Dragon and Lost Judgment were in development at the same time, with different starting points obviously.
But yeah, in this day and age where it takes 4-5 years for games to come out, I think it's awesome to see yearly releases from this developer. Not all games need to be crafted from the ground up. By reusing assets, the developer can pump out games faster and give us more of the content that we love.
I haven't been brave enough to play Like a Dragon yet. I really don't like turn based stuff, and playing a Yakuza game and not loving it will be tough!
I wish him the best. thank you for one of the most epic franchise.
Lets hope now the serie will not end like MGS...
I worry what will happen to the series and studio without them. Nagomi was expected, but we didn't know he was taking the director with him. Hopefully it will continue its current quality standards.
I am definitely excited to see what they come up with next! One of the best developers right now.
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