Without getting too down, the last year or so has been tough for many - if not all of us. We’ve been faced with a situation that we never even dreamed of coming across in our lifetime, and it’s been exceptionally challenging on many fronts. As a result, people around the world have found solace in video games. Whether it’s playing some online games with friends or embracing a whole new world in a captivating single-player adventure, gaming has been used as a source of hope for thousands, if not millions. Just like those who felt comforted by games, I have too, and my recent experience with Assassin’s Creed Valhalla proved to be a journey of self-discovery and acceptance of something I’ve been battling for a while now - anxiety.
Just this week, another “video games are bad” article surfaced (thanks for the spot, VGC). While I don’t want to get bogged down in what was said, it felt like another misguided representation of the industry, projecting a narrative that I personally believe not to be true. Sure, there are negative effects to video games - as there are with most ‘good’ things - but there are also an incredible amount of positive elements. Games such as Tell Me Why have resonated with members of the LGBTQ+ community, Hellblade: Senua’s Sacrifice is a dark, yet realistic portrayal of mental health, and in the case of Assassin’s Creed Valhalla, it allowed me to confront the fact I’ve been struggling with my own anxiety for a long time now.
I'm not going to say Assassins Creed Valhalla tackles any sort of themes of anxiety within its narrative. In fact, it possibly could have been any other game that made me face the reality, but in all honesty, I am in debt to the sprawling RPG. Over the years, I've secretly battled with health and social anxiety - the latter of which was increased working in a very demanding retail job that often involved conflict with the general public. During that time I would often go to work, come home and shelter myself away with games. I was constantly drained by keeping my anxiety at bay, that I never made time for friends or experiencing anything else outside of my own four walls.
Fast forward to today and I'm in a much better position. Writing for Pure Xbox, engaging with the community, and doing something I love has been a massive boon to my mental wellbeing - something I will NEVER take for granted. The global pandemic began while I was in my retail job and started a transition into full-time writing. This career change went into full force at the beginning of the year - the same time I was playing Assassin's Creed Valhalla. Knowing I would never have to battle daily with anxiety and embrace it for what it is was a tough thing to process.
As I grew accustomed to the big changes in my life and struggled to accept that I had battled anxiety for such a long time, I found solace in exploring a digital rendition of England. While many reviews complained about the game's length, repetitive mission objectives and the ridiculous amount of content, all of this proved to be a comfort blanket for me. Every day I would log on, slowly chip away at more of the world by grabbing wealth, completing mysteries or just losing myself in the Viking setting. It allowed me the time to escape from reality and allowed my brain the time to process the fact I'd struggled for so long with anxiety. Of course, those brutal kill animations also allowed for a cathartic release too.
People who don't play games might dismiss the fact that Assassin's Creed Valhalla helped me process a lot. Much like how people read, watch TV or go on late night drives to process information, Ubisoft's massive RPG provided me with hundreds of hours to come to terms with everything that's happened in the past year. Living in the middle of a pandemic with health and social anxiety is a recipe for disaster, but just accepting the fact was the first step.
It took me about a month and a half to finish Assassin's Creed Valhalla, with an initial playtime of 124 hours. This involved completing the game to 100%, slowly combing the land for all its worth. It might be down to coincidence, or perhaps my mind being tied to the game, but when those final credits rolled, I felt a fog on my mind lifted, and much like the game's protagonist Eivor, I'd emerged victoriously. You'd think at this point I'd hold sour memories of my experience, not wishing to ever return. On the contrary, it's felt like wrapping myself in a blanket of security, and I've since played the two expansions that have launched. With news of another year of content on the horizon, I couldn't be more excited.
I understand my experience with the game will most likely in no way compare with anyone else's, it perhaps just came at the right time for me. But I think the central point is accepting not only that games can be a fun distraction, but a great creative outlet for mental health. As I look back on my journey with Eivor across Assassin's Creed Valhalla, the process my mind was going through doesn't even register, but I recognise it helped me realise what had been building up for all those years. I'm much better now, massively in fact, but it's still an internal battle I'll face every day. At least I know there's an escape when I need it, just a few controller button presses away.
Have you found any video games that have helped you in real life? Let us know in the comments below.
Comments 12
What a great story! Thanks for sharing, Dan.
As someone who suffers with anxiety problems myself. This was a great read and really encouraging. Well written as well.
Really great story, thanks for sharing. I battled an illness several years ago now that left me bedridden for two years of my life. At the time, I had no idea how long it was going to last or if I’d ever get better. But the game that came at the perfect time for me was Persona 4 Golden. It was my escape from the harsh reality I was living. That game will always hold a special place in my life. I’m glad you found your special game, too.
Great article, I'm glad to hear that you're feeling much better now Daniel.
I agree that 100 hour games like this is just what you need in order to combat anxiety. Just getting lost in a world for that long will make you care more about it, the story and the characters. Playing a 10 hour game just doesn't compare to the 100 hour stories. The more you play, the more immersed you become and the more you start caring about the game.
It does feel though that you never know beforehand when a game is going to click with you. It all depends on the timing and it was the same case with me as I've been in a similar situation back in 2016 when I was studying at uni. All I did from morning to evening was study in order to get good grades and please my parents. I got so burned out after all that studying that it made me very depressed. In between studying though I started playing JRPGs like Persona 4 Golden on the Vita and that game truly helped me through that time. The game's concept of hanging out with friends and experiencing fun interactions with them helped me forget about real life. It also helped that the game was very lengthy as well, so I pretty much spent 1.5 actual semesters playing through it.
Ever since then, my love for video games has been revitalised and I've been enjoying so many games for these past five years. I'm actually 140 hours into Persona 5 Royal right now and it's also helping me out a lot. These games will always have a special place in my heart.
Thus story has warmed my heart and inspired me no end. Thank you for sharing this. I have been suffering with mental health since I was a child and reading this has given me the push to carry on with things.
I wish you the best of health and the best of luck 🙂
Without getting too down, the last year or so has been tough for many - if not all of us
Reading this, knowing how we're coping/dealing with the last year or so, it's crazy to think that 2022 is so close. The ever forward march of time.
Great article. I picked up Persona 5 Royal just a bit after the first national lockdown and it helped massively with my anxiety. I also enjoyed Watch Dogs Legion and Yakuza like a dragon later in the year and I'm now really stuck into AC Valhalla
I use Tamriel for similar reasons. I buried myself in ESO for over 2000 hours and, frankly, regret nothing - other than missing that super rare event mount that one time 🤣
@uberdaddypig Yeah, since I bought my Series S a day after christmas I've been lost in Tamriel myself. That world is just something else, especially with the new addition of companions
@Vepra I need to return to it but I'm chipping away at the entirety of GamePass since I jumped over from Sony for the Series S. A decision I definitely do not regret!
What a fantastic piece! I'm glad to read that you feel you're in a better place. I've just come off anti depressants, having battled mental illness at work for many years. I left, full time, work last September and have had other, much less stressful jobs since. Video games have been a constant source of support, especially when playing with my children, along with tabletop games; anything which provides a distraction, for me, was welcomed. I decided to retrain as a Mental Health Nurse and start next month. All the best, Daniel. Take care.
Great story Dan, Thank you for sharing your story with us👍👍👍
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