With the excitement of a Dead Space remake on the way settling down, it's time to look deeper into who's working on the project. Confirmation via a LinkedIn profile has confirmed the former game director for Assassin's Creed Valhalla will now be helming the highly anticipated remake.
As spotted by VGC, Eric Baptizat, who has worked on other Assassin's Creed titles such as Origins and Black Flag, recently updated his LinkedIn profile, claiming he's the game director for Dead Space at EA Motive. We can probably assume the remake won't have towers to climb and targets to assassinate, but we wager Baptizat's compassion for world building will shine through.
Before Assassin's Creed, Baptizat worked on numerous movie tie-in titles, which included the likes of Surf's Up, Ice Age, and even James Cameron's Avatar. Needless the say, he's had a lot of experience adapting former materials, so fingers crossed Dead Space is in the right hands.
EA Motive is even using Dead Space fans to help develop the game. A council of hardcore series followers have been employed to help ensure the remake is the best it can possibly be. It's a similar tactic EA used with Mass Effect Legendary Edition, as well as Command and Conquer Remastered.
While Dead Space was announced last month, we're not anticipating seeing it anytime soon. We were only treated to the briefest of teasers, suggesting the game may be a ways off yet. Either way, we'll be ready when it is, and we hope it captures the spirit of the original.
Do you think Dead Space is in the right hands? Let us know in the comments below.
[source videogameschronicle.com]
Comments 3
To me the fact that Dead Space fans' opinions are being taken into account is way more comforting than this news. Hopefully we won't get any tacked on pseudo rpg elements in this remake.
@gollumb82 To be fair, the game does kind of have "Builds" to it when you consider the whole Power Node upgrade thing - and I certainly never found enough Power Nodes in the game to upgrade everything, so you really are kind of like making a character build.
But I see what you are saying.
@GamingFan4Lyf
A fair point Still, I only hope they don't change the core gameplay in any significant way.
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