This week marks the release of the highly-anticipated free Xbox Series X and S upgrade for Metro Exodus, and ahead of its launch, Eurogamer's Digital Foundry has managed to get hands-on to give us an early verdict.
And the results are good! Digital Foundry says 4A Games has "delivered amazing work", calling it "transformed" compared to the Xbox One X version, particularly in terms of its ray tracing based aesthetic "that makes all of the difference."
"The rasterised real-time global illumination system of the old version looked fine, but ray tracing takes fidelity to the next level. All of the old artist-placed lights are gone, replaced with a fully ray traced alternative that 'just works'."
"All told, when viewed side-by-side with the old game, the visual improvement is profound. The realism is on another level, to the point where the lighting elevates the look of the game in a genuinely 'next-gen' way. It's incredible stuff."
The downside to this is that Metro Exodus: Enhanced Edition relies on dynamic resolution scaling, which swaps between "1080p and a theoretical 2160p" throughout on Xbox Series X, and can drop as low as 512p at its worst on Xbox Series S. That said, the performance is described to be a mostly solid 60fps on both:
"There can be times where the 1080p and 512p minimums for Series X and Series S are not enough, resulting in performance drops. Thankfully, the frequency of this issue is limited - occurring just a handful of times in my playthroughs.
Most of the time we are at a flat 60fps, though there can be some stutter during traversal, or when multiple enemies are on the move."
Despite the odd drawback, Digital Foundry calls Metro Exodus: Enhanced Edition a "success" on both Xbox Series X and Xbox Series S, boasting "stunning global illumination technology". It's said to come "highly recommended."
If you want to check out Metro Exodus: Enhanced Edition for yourself, it'll be available as a totally free download for Xbox One owners of the game this Friday, June 18. Just a few days to go until you can give it a try!
What are your thoughts on this? Will you be playing Metro Exodus: Enhanced Edition this week? Tell us below.
[source eurogamer.net]
Comments 6
No criticism here, but it goes to show if you get a very graphical and graphical effects game, hi res textures and then ray tracing etc every graphical bell and whistle If you want a native 4K and lock 60fps the actual amount of computer power you need. I’m guessing without tricks of the trade and to have everything pure, you would need around 24 flops.
Even on PC you need to use DLSS to run this game with all the RT settings.
Hopefully when consoles get AMD Super Resolution, the Series S version can be improved in terms of resolution.
I watched this. It looks so much better in the comparisons. Compromises are made compared to high end PC’s of course but it still looks impressive and seems a pretty solid 60fps. I think I’ll check this out at some point.
I haven't played it yet so now it's the time. To use dynamic resolution scaling is a good call.
I've got the Series S version waiting to play so i'm hoping it's not too bad in terms of resolution but it's impressive that it's running at 60fps with ray-tracing
@Magonigal I just watched the Digital Foundry video. It's amazing the level of quality achieved on Series X and Series S.
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