The ever-investigative Digital Foundry has been busy drumming up another report on the Xbox Series X, this time in terms of its power consumption efficiency and heat production.
We've already heard from multiple sources how that latter point is nothing to worry about (and Digital Foundry confirms that "excess heat generation is successfully dealt with" by the console), but the power consumption element of this report throws up some particularly interesting figures.
In a nutshell, as detailed in the video above, the Xbox Series X appears to be far more power efficient than the Xbox One X when running backwards compatible titles, even when it's delivering up to double the performance.
Meanwhile, in next-gen optimised games such as Yakuza: Like a Dragon and Dirt 5, the power draw remains around 140-170W, while Gears 5's Xbox Series X version pushes slightly over 200W leading to a max temperature of 62c.
Here's how the outlet sums all of its tests up:
"Ultimately, I can only see good news coming out of the results of these tests. First of all, there's no need to worry about Xbox Series X's power consumption or thermals - it's more demanding than the consoles we already own, but there's almost a sense that the thermal solution is over-engineered when the overall power draw (seen thus far at least) is only a relatively small step away from Xbox One X, despite the big leap in performance. In fact, Series X's power draw is quite similar to the launch PlayStation 3 - but the thermal solution is obviously on another level."
Impressed by the results of this report? Are you surprised? Let us know in the comments.
[source eurogamer.net]
Comments 12
DF seemed really impressed so that’s enough for me. Cooling seems efficient and works as it should and it’s really quiet. Great stuff, seems like a well made machine.
You can see why MS sent out these Series X consoles so early to be tested.
They have max confidence in what they have achieved and fair play to them.
Now we just need to wait for the games to come thick and fast.
I knew it. There’s a reason why only Xbox has been transparent all along, they have disclosed a full naked hardware breakdown with Digitalfoundry way back in February. The experts have now passed their verdict.
I’m glad with DF to sort these silly click bait rumours of over heating etc etc.
Would be interesting in the future to see a game push the series x to the 310 watts of power.
@Medic_Alert
I still prefer consoles. 1 CHEAPER purchase for 7 years. Devs do not really make games with pc in mind. They just bump settings.
Everyone is on an even ground while using controllers and the same 1 or 2 consoles.
No troubleshoot gaming.
First class customers for triple A games.
@Medic_Alert There was a time when my PC friend used to give the reason that console games were expensive and unaffordable. How things changed with GP!
@AJDarkstar Back then, buying a console was almost unthinkable and couldn’t be recommended in lot of regions. Also there’s an argument that PC could always sideload software.
@AJDarkstar It looks better than even the insane settings of PC tbh (real-time GI magic) and ultilises some of the RDNA2 potential (hence the additional power draw).
@AJDarkstar I’m talking about the most part of last 2 generations and things differ a lot across regions.
The reveal of Xbox one X a few years back convinced to me that MS were serious about (internal) design.
At the start of the year (?) the way they got journalists (inc DF) to actually put together the components showed they were really getting serious, and importantly, getting it right first time for this next gen.
I wonder if Sony will even give Digital Foundry a PS5 for fear of comparisons on graphic's and now heat and decibel comparisons.
@Medic_Alert acoustics yes but if PS5 runs hotter I won't be surprised. Digital foundry will show us the small-medium-large differences on multiplatform games. Series X for me.
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