Xbox director of project management Jason Ronald has talked a bit more about what he expects from the next generation of Xbox in an interview with The Verge, explaining that buttery smooth gameplay will be a priority.
Despite the graphical enhancements being made for the Xbox Series S and Xbox Series X, Ronald pointed out that visuals won't be as big of a defining factor this time around compared to past releases:
“Historically, console generations have really been defined by how games look. This generation a lot of it is going to be how do they feel? How do they play? When you think about these large open worlds and keeping players immersed in it, I don’t want pop in, I don’t want load times.”
This isn't the first time we've heard statements like this from members of team Xbox - boss Phil Spencer also noted recently that playing on an Xbox Series X has a very different feel to current-gen consoles:
"I've been using Xbox Series X at home now for a few months, and it's a different experience. I've said from the beginning this generation will be more about feel than pure look - I think that's true of all the consoles, but other people can talk for what they're doing.
But we talk about the CPU upgrade this generation that we're bringing, and frame rate/load time differences - it feels very different to play games on my Series X than it does [on Xbox One]. It's hard to go back to be honest, and I can't wait for Xbox customers to get their hands on the same thing."
Are you expecting games to feel a lot better on Xbox Series S / X? Give us your thoughts below.
[source theverge.com]
Comments 18
Next-gen only games that will be developed on the upcoming Gamecore platform which is still in development, will see a massive difference in feel, experience and fidelity due to several optimisations and removal of both HW/SW level bottlenecks.
I care way more about this than graphics anyway. Playing a game like Destiny 2 for example, sometimes I'll spend more time in loading screens than actually playing the game. I can't wait for stuff like to be a thing of the past.
This rings hollow when there are 30fps games on your console.
@Menchi What games are running at 30?
@InterceptorAlpha The Medium
@TheNewButler Frame rate is easily the more important thing. Since it affects actual gameplay.
@TheNewButler But at the end of the day it still plays in 30fps on console, which is what you feel and play at. I'm sure there will be more too over time (same with PS5).
Glad to hear this! Let Sony run all their games at 30 fps with their interactive movie games. We want & should get the best on XSX. 👍🏻
I am wanting the same things mentioned in the article, so I hope it delivers.
@Menchi That is a third party game. You can't hold Microsoft accountable for a choice some random company makes. On top of that it is pretty common knowledge that early games always run or look like ass. When Microsoft themselves starts developing and dropping 30FPS games, then we'll have an issue.
@TheNewButler Don’t worry about them. Ratchet’s developer has confirmed that PS5’s graphics is just not able to handle so much of graphical fidelity above 30fps.
@TheNewButler In fairness, that's for 4K. At 1080p, they're recommending the 1660 Ti, which is a fairly lower-mid range GPU.
It'll be interesting to see what hardware is required to get that game running at 60fps on PC, because you'd think the specs of the XSeX would be more than good enough to offer a 1440p60 mode.
They’re great statements to make. And I’m going to order a Series X next week if I can get one in stock. But stories like these about no pop in just make the Halo debacle even more embarrassing.
@Scenes
Hence why it was delayed. Most companies would never do what Microsoft did. They would release the game in the state it was in & fix it later. Almost every 3rd party publisher does this.
I must give credit to Sony for one thing. They do give their developers time to finish their games properly. And their 1st party games get delayed all the time & everyone says, “It’s good for the game!!”. When Microsoft does it with Halo, people lose their minds. Lol.
I’m glad to see Microsoft delayed Halo until 343 is done making the game they want to make.
@KelticDevil I agree. I’m absolutely glad MS put it back. They made the hard call. But footage from the Halo demo is still being used in marketing for series x/s and it really doesn’t sit well with the ‘no pop in’ statements.
@Scenes
That is a good point. And to be honest, when I saw the whole “no pop in” part of the quote, I thought of Halo. Lol.
But let’s just hope that Halo Infinite turns out to be the best game it can be. 👍🏻
Can't wait to pre order Series X
I’m sat hovering over a digital PS5 that’s in stock but cant bring myself to do it.
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