News - November, 2010

Tuesday30th Nov 2010

  • Review EA Sports Active 2 (Xbox 360)

    Fitness with a little slickness

    This is the first time since Kinect’s launch we’ve had to say this, but when playing EA Sports Active 2, you’ll need a controller in your hand. Not to engage in any of the 70 exercises, which are all operated completely controller-free, but rather to navigate the wealth of menu and options screens that stand...

Monday29th Nov 2010

  • Review DanceMasters (Xbox 360)

    Are you a master of dance?

    DanceMasters (known as DanceEvolution in Europe) is about as hardcore a dancing title as you can get on Kinect right now, moulded from decades of experience ruling the neon-lit arcades in downtown Tokyo. Some will find themselves drawn into its fast-paced world of J-pop and over-complicated gameplay concepts, but the...

Friday26th Nov 2010

  • Review Dance Paradise (Xbox 360)

    Dance into the fire

    Someone wise once said that ‘dancing with the feet is one thing, but dancing with the heart is another’, but regrettably Dance Paradise dances with neither fancy footwork nor any heart. Instead it hopes you, the player, will be too drunk to notice its underwhelming gameplay. It doesn’t help that it’s directly up against...

Thursday25th Nov 2010

  • Review Harry Potter and the Deathly Hallows: Part I (Xbox 360)

    The spell is broken

    After almost a decade of trying, one would assume that by EA would have nailed the perfect Harry Potter game. Since the launch of the first movie tie-in way back in 2001 – on the original 32-bit PlayStation, no less – there have been numerous missteps, false dawns and crushing disappointments, all of which have been made that...

Wednesday24th Nov 2010

Tuesday23rd Nov 2010

  • Review The Biggest Loser: Ultimate Workout (Xbox 360)

    Let's get physical

    It’s no surprise that plenty of developers have seen Kinect’s potential for fitness games, with Ubisoft’s Your Shape: Fitness Evolved, Zumba Fitness and more titles undoubtedly on the way. Now entering the mix is THQ’s The Biggest Loser: Ultimate Workout. Licensed by the TV show of the same name, it has a lot in its...

Friday19th Nov 2010

  • Review Your Shape: Fitness Evolved (Xbox 360)

    Not quite washboard

    If there's one thing the Wii has proven to be lucrative, it's the market for fitness games. Unfortunately, nothing quite nailed a proper fitness regiment. Wii Fit Plus is good for some yoga and balance games but lacks a cardio segment, of which EA Sports Active did an admirable job but was ultimately hindered by its tether to the...

Thursday18th Nov 2010

  • Review MotionSports (Xbox 360)

    Just as generic as the name implies

    Kinect is but a spry young thing and already its humble catalogue includes a notable amount of minigame collections. Between the pack-in Kinect Adventures and Rare's Kinect Sports, the case for another set is a rough one to make. Ubisoft's MotionSports is a competent enough package, but it's failure to really...

Wednesday17th Nov 2010

  • Review Dance Central (Xbox 360)

    Get down on it

    Of all the launch titles for Kinect, Dance Central stands out as the one with the potential to be the most ‘game-y’, due in no small part to the developer behind it. Harmonix has been ‘the’ name in the music genre ever since it first unleashed Guitar Hero on the world – a game that managed to emulate the feeling of nailing...

Tuesday16th Nov 2010

  • Review Sonic Free Riders (Xbox 360)

    Free falling

    Sonic Free Riders is the third entry in the hoverboarding offshoot of the hedgehog franchise, following on last generation’s Sonic Riders and follow-up Sonic Riders: Zero Gravity for Wii, both of which were poorly received by the gaming press and public alike. This latest iteration is revolutionary in that it ditches the controller...

  • News Harry Potter Casts Magic Spell on Kinect This Week

    Today in the US, Friday for Europe

    Harry Potter and the Deathly Hallows: Part I is an unexpected milestone for Kinect: it's the first title to be labelled as "Better with Kinect", rather than the usual "Kinect Sensor Required" tag on the box. Whilst the main game is playable with a regular controller, the Kinect-specific content...

Sunday14th Nov 2010

  • Review Fighters Uncaged (Xbox 360)

    Bad to the bone

    Ubisoft's Fighters Uncaged sounds like a good idea on paper: a full-body fighting game where you can unleash a variety of punches, kicks and combos by actually performing them. But oh so much goes wrong in the execution that the end result feels like an abhorrent mess. The first sign of trouble is in navigating menus. This is the...

Thursday11th Nov 2010

  • Review Kinectimals (Xbox 360)

    Cute and cuddly Kinect competitions

    We've already seen quite a few variations of motion controls with the initial set of Kinect launch titles, but Kinectimals stands as one of the more unique of the bunch. Rather than the usual barrage of challenges you'd expect from a game release, Kinectimals instead offers up a more relaxing playing experience...

  • Review Kinect Joy Ride (Xbox 360)

    It'll drive you round the bend

    Kinect Joy Ride started life as an Xbox Live Arcade title before Microsoft reworked it for Kinect and sent it to retail. As such it’s simplistic, accessible and entertaining, but whether it’s worth the money is debatable. Control in Joy Ride is as simple as can be: hold out your hands and turn them to steer...

Tuesday9th Nov 2010

  • Review Kinect Sports (Xbox 360)

    Will it Kinect with sports fans?

    While we've seen very different approaches from the various console makers when it comes to their motion control systems, the one constant seems to be the obligatory sports compilation release that goes along with it. With the release of Kinect Sports, Rare has put together a nice variety of sporting events to show...

Sunday7th Nov 2010

  • Review Kinect Adventures (Xbox 360)

    A controller is you!

    Pack-in games tow a very particular line: show off new features and gameplay mechanics in a way that's fun as well as elevating the new hardware to must-have status. Knocking this out of the park can be devastating to the competition — Nintendo might have a thing or two to say about that. The more daring the new hardware, the...