Earlier this week, Deep Silver Voliton issued a lengthy update about long-term plans to improve the state of Saints Row, which received mostly average-ish reviews when it launched a few months ago. We called the game "poor" in our 4/10 review, stating that it was a "truly disappointing return for the Saints".
However, as we've seen in the past, there are plenty of games that have enjoyed amazing comeback stories even after a below-par launch. Halo: The Master Chief Collection is an obvious one, with its multiplayer suffering major technical issues at release, but its fortunes have been turned around completely by 343 Industries over the years.
Here's what Frank O'Connor of 343 had to say about the situation a while later:
โEvery angry mail I received, I took to heart. I felt like I had personally let our fans down. I have not spent a single day since the night the game fell down in matchmaking where I didnโt think about it."
Another famous example is Star Wars Battlefront 2, which suffered such an angry reception to its microtransactions at launch that DICE and EA were forced to rebuild the way multiple in-game systems worked, and then to their credit, they continued to provide a massive amount of free content over the next few years.
And those are just a couple of examples. There are plenty of games that struggled massively at launch (Cyberpunk 2077, anyone?) but have since at least become playable, if not transformed into a significantly improved experience.
So, we want to hear from you! What examples can you provide? Let us know down in the comments below.
Comments 29
Anthem was heading that way with the 2.0 update until EA told Bioware to stop development on it.
I do wish though that games would stop being released in these broken states.
At the top of my head one of the best comeback stories would be No Man's Sky.
Battlefront II definitely. It managed to become the best Star Wars multiplayer game after causing EA to lose billions in the stock market lol! Anthem could've had an epic comeback, and even though I was devastated, it made sense to pour all available talent into Dragon Age and Mass Effect.
Id hardly call cyberpunk a comeback - yeah the bugs are fixed, but its still a boring disappointment ๐
No man's sky without a doubt
Definitely NMS. Halo Infinite can be a future comeback story if the new management can do something about it
@ironcrow86 Wrong. Cyberpunk was an amazing game and I can't wait for the second one to come out!
Well Battlefield 2 never became good. It is still an awful game. They just fixed all the MTX BS.
Not done Cyberpunk yet because ai feel it is a one and done. And I'd rather wait for the DLC to drop.
Only thing that really comes to mind is Master Chief Collection. But even then, it is still plagued with issues.
@OliverOwen ok firstly: The origin stories...we were led to believe it would rival dragon age?? Nothing more than a 20min intro...all the cool side stuff...where is it??...keanu reeves being the games USP...barely in it...so yeah, i see your point - game of the century right there ๐
If we count multiple platforms final fantasy 14 had the biggest turnaround. It just isn't on Xbox. If we count only games on Xbox I would say No Man Sky.
No man's sky I think is one of the best in this category. Though not a game I'm particularly interested in playing, it's comeback arc has been legendary imo
@ironcrow86 yeah, the game runs fine and without issues now but still is mediocre on every aspect except graphics I guess
Sea of thieves had a pretty great turnaround.
AC: Unity is a great game nowadays.
@Zucaritas even there, I wouldn't put as a high ranker... though yeah I suppose pretty decent on series/ps5 ๐ค still, absolutely no sympathy - on the basis of one game (ie Witcher 3...imo very overrated), people labeled CDPR as the 2nd coming...bet they feel like a right donut now ๐
No Man Sky.. there is no other choice.
Hopefully Halo Infinite. The gameplay is great, but it's missing content both in single-player and multiplayer.
Out of the games I play Sea of Thieves stands out. It was in development for years, and at release it was as bare bones as the waves of identical skeletons that were the only enemies. A boring and repetitive grind with no goals.
Slowly, but surely they kept working on it, and it improved vastly, (with the odd bump) and has grown more popular since launch.
Hopefully "Halo Infinite"...
NMS hands down. Don't even think it's arguable.
None of them. This trend of releasing broken games really needs to stop. Makes preservation harder as well.
No one else is even close to 'No mans sky'.
I actually really liked it on release, I got the bits I wanted, but there's no question that the dev's continued support for free updates, which have basically made it a different title, is an example of how a dev's response to difficulties can really turn everything around.
@ironcrow86 Couldn't care less about any of that. I don't listen or read reviews or previews because I want to make my own decision about games. I personally thought the game was great and if they want to add celebrities to a game then so what, let them.
@OliverOwen in that case, go nuts...just accept that I found it to be a boring disappointment ๐
FFXIV has the best turnaround, in my opinion. They scrapped the whole thing, redid it, and now it's one of the biggest MMOs out there. No Man's Sky had a pretty good turnaround as well.
"No Man's Sky" is the only one I know of
@ironcrow86 couldn't agree more. Been saying this forever. All bugs and glitches aside, the story is not engaging, at all.
@benseac Yeah. FFXIV and No Man's Sky has got to be it.
I think this highlights an interesting point. If you go and buy a game weeks/months after it was released and reviewed, looking at scores at release could tell a wrong story. I have on occasion had to google "post-launch updates" for a game to see if anything has been done to rectify issues at launch.
The state some games are launched in, followed by quick promises of fixes by their studios, it feels like there's a need to re-review certain games after a period of time.
It's an unfortunate state brought about by the quality (or lack thereof) that some games are launched in knowing there is the ability to patch afterwards.
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