Tomb Raider: Anniversary, Crystal Dynamics' reimagining of the 1996 original, launched 15 years ago on Xbox 360 believe it or not. Yep, it's been a decade and a half since the series' sole remake hit Xbox, and its birthday has got me thinking about the future of the series. While I thoroughly enjoyed Crystal's recent trilogy, especially the 2013 reboot, there has to be more room for 'Tomb Raider' remakes, particularly looking back at the PS1 era of the franchise.
Some of my fondest memories of gaming in the late 90's and early 2000's are all about Tomb Raider, specifically the original game through The Last Revelation on PlayStation 1. I was a wee 'un back then, so my playtime was sporadic at best, but various scenes from those original games are still laser etched into my brain to this day. And yes, that includes the infamous butler-in-the-fridge shenanigans from Tomb Raider 2.
Thinking back though, those games had such a unique atmosphere that the series never managed to replicate once it moved on from the original PlayStation. Sure, the somewhat eerie vibe felt at least partially born from hardware limitations of the PS1, but I reckon it contributed massively to what Tomb Raider was all about. Having full control of Lara in a 3D environment was novel for the time and helped propel the series to stardom, but the foreboding atmosphere is what sticks with me the most all these years later.
For a series that's all about raiding tombs and adventuring in foreign lands, those older games just nailed the feeling that you were out there, in the middle of nowhere, scouring for unearthed treasures and fighting off whatever came your way. Those old games were borderline scary at times (for some reason the tutorial dude creeped me out in The Last Revelation, along with any tiger confrontations the series threw up), and it's a feeling that Tomb Raider hasn't really explored since. The 2013 game was a 'gritty reboot' of sorts, but it was still too bombastic to ever really deliver in the atmosphere department.
One aspect of the original Tomb Raider games that hasn't held up, like, even in the slightest, is the control system. Moving around as Lara on a fixed axis just isn't fun, and to be honest, it never was. At the time it felt revolutionary to move around in a 3D space like that, especially using a controller, but it always felt like you were fighting the controls even back then. Any attempts to replay the original in recent years have been quickly met with a sigh of disappointment over the controls that no level of nostalgia can make up for. Pain.
And that's where, for a while, Anniversary came in. Crystal Dynamics' 2007 remake is a bloody good effort, managing to capture most of what made the original so captivating back in the mid-late 90's. It isn't a perfect take on Tomb Raider 1, but it features a nice mix of modernisation combined with the hallmarks of the original that managed to make it work at the time.
But, 15 years have passed since and now even Anniversary feels a little tired. Combat is stiff, visuals have of course come on leaps and bounds since then, and generally, those older games are probably ready for another refresh. Embracer now has the keys to the franchise and I feel it's only fair to kick things off by doing justice to what made the series so memorable in the first place.
The question is, what form should that take? The team could have a crack at another reboot — almost a decade on since the last one — based on what made those PS1 originals so iconic. Or, they could go the Capcom Resident Evil route, taking liberties with some inspired remakes that successfully mesh modernity with the series' original identity. I'd take the latter at this stage, especially seeing how well it can be done with the likes of Resident Evil 2 Remake.
Look, all I'm saying is, I reckon it's time for Tomb Raider to go back and modernise some of those earlier games in the franchise, in one form or another. It's a series that deserves to be enjoyed on modern platforms with modern controls (at least let Lara move freely!), and I just hope that if it happens, the team brings that classic atmosphere along for the ride!
What would you like to see next from the Tomb Raider franchise? Drop your ideas down in the comments below.
Comments 37
No because the Reboot games (the first two) are very good. Rather Studios invested in new IP then remakes.
Agree. I'd love a lot of older games to get full remakes. Praying for Hogs of War, Dark Cloud and Yu-Gi-Oh Forbidden Memories.
Would like a new Tomb Raider with a more classic Lara Croft personality. She was annoying in the reboot trilogy always screaming JONAH!
I’d rather keep the reboot of the latest Tomb Raider games. All three of them are quite fantastic, and I don’t see the need for another remake of a franchise that’s already standing proudly on its feet.
As long as they don't change the way Lara looks in Anniversary, which is how that video game character actually looks.
Though I liked the newest trilogy, they did not feel “tomb raider“ to me.
I remember back in the day. There was a sense of loneliness, adventure, and surprise. Yes the controls were terrible. I would be trying to run straight ahead and she would just turn and run into a wall next to her. However the level design was well crafted and so new and exciting from the 2D world we were all playing in before. The puzzles and hidden items were also a new addition to what we were accustomed to. The enemies would keep me on my toes because I never knew if a wolf or tiger were going to leap out and try and rip me apart. Then you progress further to find a T Rex? My mind was blown.
The new games are good games, but I feel like they missed out on what the series was about. I don’t feel like I’m alone on an adventure. She goes to these locations with others. Sure she separates from them, but there’s a bunch of human enemies. The first game there was 2 or 3 people in the whole game. The newest ones she’s horrified having to kill somebody for the first time, but then you are forced as a novice to killing to take down wave, after wave, after wave of combat trained enemies with a bow and arrow? It just didn’t sit well with me. The newer games didn’t really have “tombs.” Though the games again were good, they weren’t Tomb Raider enough for me.
If they start remaking the older games, I think they’ll skip 1. Similar to Resident Evil remaking 1 back in the day and starting with 2 in recent years. Same thing with Silent Hill. I’d like to see them continue the series but make her more of the Tomb Raider and less of a superhero.
No more remakes, just new games. A new series. A sequel to Shadow, etc. new stories and challenges.
they better use the budget to reboot Legacy of Kain or make Sleeping Dogs sequel
I'm waiting for Anniversary and the other 360 sequels to go on sale to pick up for the Series X. I don't feel as passionately as you do for the remake you are suggesting, but I can see an argument for it and would probably play it. Looking forward to the future of the franchise for sure though.
They should continue with the style and tone of the reboot trilogy. Those games are near perfection.
How about we just stop, with all the remakes...like forever. I'd rather just have availability. So many titles I'd love to play again but are only reasonable to find via emulation without donating organs for old hardware and software.
For the most part, I'm off the remake train as I'd rather developers focus on sequels and new IPs. That being said, I'm dying for a Parasite Eve remake! That is the only remake I can think of that I would get excited about.
As far as Tomb Raider, the recent trilogy of games was excellent, and I really don't need to see another remake. Think Last of US and Naughty Dog/Sony's blatant cash grab.
Don’t bother with remakes. Just bring us the back catalogue. TR 1-5 + AoD.
Remakes would just end up in PS exclusivity nonsense like the FFVII Remake trilogy and the Silent Hill 2 Remake given the Core Design Tomb Raider games are very much associated with Playstation.
2 multiplatform collections (PC, Xbox, PS, Switch) would be a lot better. 1 being the Core Design Tomb Raider games and the other being the 7th gen Tomb Raider games. Jim Ryan pretty much said years ago that he doesn't care about old games, it's the remakes of old games he cares about.
What I like from psone tomb raider games is the sense of loneliness, that you are the first human to explore the tombs in the long time after the place is abandoned/destroyed.
The new reboot isn't like that at all, it's sort of a clone of uncharted games, with all the human enemies that littered the tomb lara raiding. I hope CD reboot tomb raider and make it like the old games, an action exploration games with mostly animals enemies.
@SplooshDmg
D-E-U-S E-X ?
I'd enjoy another remake provided it was different enough that, as someone who enjoyed the original and the first remake, it was still relatively unique overall — almost like a whole new game. But personally I'd only be interested in a Resident Evil-style remake if it was modelled after 5, and its fantastic multiplayer experience. Otherwise I'd suggest a Breath if the Wild-style remake might be the way to go.
Sorry to be the party pooper, but please no. Enough with the remakes. Make a new Tomb Raider game in the old style by all means but don't remake the 1st game again. Seriously, do people so just want to play the same game and story on repeat till the end of time?!
Look what one man in his shed was able to do with Tomb Raider 2
https://youtu.be/x3Ae81ny_L4?t=417
I feel this would be extremely confusing in many ways. The RE remakes have all remained within timeline with newer games, maybe even more so.
I guess I could see, though, the [new] Tomb Rider 4th diving back into the old mechanics, though.
I remember when they were making Anniversary they said they were hoping to remake TR2 along with it. Sadly it didn’t happen (I wasn’t surprised, it sounded too ambitious to remake two games even back then), but I’d still love to see a remake of TR2, done in the style of Anniversary.
As for the original controls, I think they’re still fine, it required you to be much more precise and careful and that helped to reinforce the idea you’re adventuring in a dangerous place. They’re only really a pain on the PS1 because the checkpoints are so spread out it forces you to redo a lot if you make a mistake and die.
I'd love it if that happened. I think capcom are a hard act to follow though! I can't think of any remastered game as good as what capcom have achieved with the resi games.
I was thinking the same thing yesterday I liked the reboot but I'd love proper new HD versions of the PS1 games
When you really know what you're talking about is truly evident, @Kezelpaso. Good article.
I haven't played all the titles but I think that my favourite is Rise of the Tomb Raider. The 2013 game was too much about guns and Shadow of the Tomb Raider has super confusing tombs and is somewhat boring. Rise of the Tomb Raider 20 Year Celebration is an awesome game: smooth, interesting inside and outside tombs, enjoyable, with perfect gameplay, controls and camera.
I also enjoyed Anniversary, Legend and the first game. I'll play Underworld on Xbox. As for the future, I'd love something between Rise of the Tomb Raider and the original games, I mean, more lonely exploration and less armies killing.
@Solidchief @EvilSilentFrame She was totally contradictory, her personality didn't make any sense in the new trilogy 😅.
I don’t like to replay the same games over and over , I prefer new games with new story new gameplay I am not a nostalgic gamer , I like to discover new things not do the same thing I already experienced.
Didn't this already get a remake?
Gimme' that Tomb Raider 2 and 3 remake that Tomb Raider 1 got. Anniversary still holds up in my honest opinion.
@Banjo- yes, I agree she was contradictory. Though I think the new games were good and I think should have been a brand new IP. Her character was completely different from the older games. I don’t mean just looks. The personality traits, wielding double pistols, exploring old tombs to find relics and artifacts. I didn’t recognize the character or the series. After I was done, I was left wanting some of that old Tomb Raider feeling that the new games didn’t bring.
I agree with the above, probably ain't gonna happen because of the rebots. Bit of a shame really cuse the feeling of the original TR was quite different from the new. I wouldn't mind a new IP taking on the same style, but who know it might actually happen. Remakes are a thing nowadays.
@Moist_Raine Yeah, I'd love to see some sort of collection of some of those older games. Basically a modernised way of enjoying classic TR in some fashion
I was in love with Lara back in the days. Can’t remake that.
I loved the Reboot and would love to see an evolution from that into the more 'adult' Lara that we saw in the older games rather than just go back to those older games and 'remake' those.
I am not the biggest fan of the anniversary edition (and I actually still enjoy the OG one in terms of Gameplay). On the other hand I love the reboot series too (less the third one) and for me getting a new game in that series that works as a sort of remake of the original could do the trick
What is this Horizon? As had anniversary etc re-imagining of the OG then the reboot, do we really need third time
I would prefer a new game that tries to evoke the atmosphere of the old games. Quiet, isolated locales and a rare enemy encounter. Minimal character drama. More about exploring mysterious forgotten places.
Actually lets just stop with the remakes already... I'd rather something new to play than to pay $70 to replay game I've already played many years ago. Nostalgia is being kicked like a dead horse.
Thanks in advance.
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