News Articles
Tuesday9th Jan 2024
News Xbox Announces New 'Developer Direct' Event For Next Week
It includes four massive games!
The rumours were true! Microsoft is bringing back the Xbox Developer Direct event for 2024, and it'll be taking place on January 18th, 2024. The games that will be featured are Indiana Jones, Avowed, Ara: History Untold and Hellblade 2! Specific
Monday21st Aug 2023
News Obsidian Drafts In Devoted Studios To Help With Xbox Exclusive Avowed
Aiming for a 2024 launch
Finally seeing more of Xbox RPG Avowed has been one of our highlights of summer showcase season so far, and we're hoping that news of Devoted Studios jumping aboard to help out means the game might actually arrive in 2024. The LA-based support studio has announced that it is assisting the Xbox first party team by creating...
Thursday10th Aug 2023
News Obsidian Axed Avowed's Co-Op To Focus On 'Things' It Was Best At
It wanted an "Obsidian game and not something different"
In the same 20th anniversary documentary celebrating Obsidian Entertainment, the company shared some insight about the original multiplayer and co-op plans for the upcoming first-person fantasy game Avowed and why it decided to scratch these ideas. Head of development Justin Britch explained...
Wednesday9th Aug 2023
News Obsidian Confident There Will Be A Lot Of People Who 'Love' Avowed
"It's something different and it's something very unique"
Obsidian Entertainment — the developer behind the upcoming release Avowed — today unveiled the fifth and final episode of its 20th anniversary documentary. Towards the end, there's actually some discussion about this first-person fantasy game, due out on Xbox Series X|S and Game Pass next...
Monday12th Jun 2023
News Avowed's Scale Will Be More 'The Outer Worlds' Than 'Skyrim', Says Obsidian
"More focused on depth than breadth"
In an interview with PC Gamer, Xbox developer Obsidian has touched on some more Avowed details, including how the game's size and scope will stack up to other open world RPGs. Feargus Urquhart, CEO at Obsidian, says that the team was "more focused on depth than breadth" when building Avowed's world - hinting...